Tuesday, 19 June 2012
Monday, 18 June 2012
C# socket programming
TCP Client
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
Connect("localhost", "hello");
}
static void Connect(String server, String message)
{
try
{
// Create a TcpClient.
// Note, for this client to work you need to have a TcpServer
// connected to the same address as specified by the server, port
// combination.
Int32 port = 13000;
TcpClient client = new TcpClient(server, port);
// Translate the passed message into ASCII and store it as a Byte array.
Byte[] data = System.Text.Encoding.ASCII.GetBytes(message);
// Get a client stream for reading and writing.
// Stream stream = client.GetStream();
NetworkStream stream = client.GetStream();
// Send the message to the connected TcpServer.
stream.Write(data, 0, data.Length);
Console.WriteLine("Sent: {0}", message);
// Receive the TcpServer.response.
// Buffer to store the response bytes.
data = new Byte[256];
// String to store the response ASCII representation.
String responseData = String.Empty;
// Read the first batch of the TcpServer response bytes.
Int32 bytes = stream.Read(data, 0, data.Length);
responseData = System.Text.Encoding.ASCII.GetString(data, 0, bytes);
Console.WriteLine("Received: {0}", responseData);
// Close everything.
client.Close();
}
catch (ArgumentNullException e)
{
Console.WriteLine("ArgumentNullException: {0}", e);
}
catch (SocketException e)
{
Console.WriteLine("SocketException: {0}", e);
}
Console.WriteLine("\n Press Enter to continue...");
Console.Read();
}
}
}
TCP Listener
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MyTcpListener
{
public static void Main()
{
try
{
// Set the TcpListener on port 13000.
Int32 port = 13000;
IPAddress localAddr = IPAddress.Parse("127.0.0.1");
// TcpListener server = new TcpListener(port);
TcpListener server = new TcpListener(localAddr, port);
// Start listening for client requests.
server.Start();
// Buffer for reading data
Byte[] bytes = new Byte[256];
String data = null;
// Enter the listening loop.
while (true)
{
Console.Write("Waiting for a connection... ");
// Perform a blocking call to accept requests.
// You could also user server.AcceptSocket() here.
TcpClient client = server.AcceptTcpClient();
Console.WriteLine("Connected!");
data = null;
// Get a stream object for reading and writing
NetworkStream stream = client.GetStream();
int i;
// Loop to receive all the data sent by the client.
while ((i = stream.Read(bytes, 0, bytes.Length)) != 0)
{
// Translate data bytes to a ASCII string.
data = System.Text.Encoding.ASCII.GetString(bytes, 0, i);
Console.WriteLine(String.Format("Received: {0}", data));
// Process the data sent by the client.
data = data.ToUpper();
byte[] msg = System.Text.Encoding.ASCII.GetBytes(data);
// Send back a response.
stream.Write(msg, 0, msg.Length);
Console.WriteLine(String.Format("Sent: {0}", data));
}
// Shutdown and end connection
client.Close();
}
}
catch (SocketException e)
{
Console.WriteLine("SocketException: {0}", e);
}
Console.WriteLine("\nHit enter to continue...");
Console.Read();
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
Connect("localhost", "hello");
}
static void Connect(String server, String message)
{
try
{
// Create a TcpClient.
// Note, for this client to work you need to have a TcpServer
// connected to the same address as specified by the server, port
// combination.
Int32 port = 13000;
TcpClient client = new TcpClient(server, port);
// Translate the passed message into ASCII and store it as a Byte array.
Byte[] data = System.Text.Encoding.ASCII.GetBytes(message);
// Get a client stream for reading and writing.
// Stream stream = client.GetStream();
NetworkStream stream = client.GetStream();
// Send the message to the connected TcpServer.
stream.Write(data, 0, data.Length);
Console.WriteLine("Sent: {0}", message);
// Receive the TcpServer.response.
// Buffer to store the response bytes.
data = new Byte[256];
// String to store the response ASCII representation.
String responseData = String.Empty;
// Read the first batch of the TcpServer response bytes.
Int32 bytes = stream.Read(data, 0, data.Length);
responseData = System.Text.Encoding.ASCII.GetString(data, 0, bytes);
Console.WriteLine("Received: {0}", responseData);
// Close everything.
client.Close();
}
catch (ArgumentNullException e)
{
Console.WriteLine("ArgumentNullException: {0}", e);
}
catch (SocketException e)
{
Console.WriteLine("SocketException: {0}", e);
}
Console.WriteLine("\n Press Enter to continue...");
Console.Read();
}
}
}
TCP Listener
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MyTcpListener
{
public static void Main()
{
try
{
// Set the TcpListener on port 13000.
Int32 port = 13000;
IPAddress localAddr = IPAddress.Parse("127.0.0.1");
// TcpListener server = new TcpListener(port);
TcpListener server = new TcpListener(localAddr, port);
// Start listening for client requests.
server.Start();
// Buffer for reading data
Byte[] bytes = new Byte[256];
String data = null;
// Enter the listening loop.
while (true)
{
Console.Write("Waiting for a connection... ");
// Perform a blocking call to accept requests.
// You could also user server.AcceptSocket() here.
TcpClient client = server.AcceptTcpClient();
Console.WriteLine("Connected!");
data = null;
// Get a stream object for reading and writing
NetworkStream stream = client.GetStream();
int i;
// Loop to receive all the data sent by the client.
while ((i = stream.Read(bytes, 0, bytes.Length)) != 0)
{
// Translate data bytes to a ASCII string.
data = System.Text.Encoding.ASCII.GetString(bytes, 0, i);
Console.WriteLine(String.Format("Received: {0}", data));
// Process the data sent by the client.
data = data.ToUpper();
byte[] msg = System.Text.Encoding.ASCII.GetBytes(data);
// Send back a response.
stream.Write(msg, 0, msg.Length);
Console.WriteLine(String.Format("Sent: {0}", data));
}
// Shutdown and end connection
client.Close();
}
}
catch (SocketException e)
{
Console.WriteLine("SocketException: {0}", e);
}
Console.WriteLine("\nHit enter to continue...");
Console.Read();
}
}
Friday, 15 June 2012
A simple PHP chat room
index.php
<html>
<head><Title>
online chart
</title></head>
<!-- frames -->
<frameset rows="70%,*" BORDER="0">
<frame name="top" src="_b.php" marginwidth="0" marginheight="0" scrolling="yes" FRAMEBORDER="NO" noresize>
<frame name="bottom" src="_a.php" marginwidth="0" marginheight="0" scrolling="no" frameborder="no" noresize>
</frameset>
<body>
</body>
</html>
_a.php
<html>
<title>
Chart
</title>
<body TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0 >
<?php
$person = @$_POST[person];
$msg = @$_POST[message];
if ($person!="" && $msg!=""){
$handle = fopen("msg.txt","r");
$tot = 0;
$oldmsg = array();
while ($content = fgets($handle)){
$oldmsg[] = $content;
++$tot;
}
fclose($handle);
unlink("msg.txt");
$fp = fopen("msg.txt","a+");
$time = date("h:i");
fwrite($fp,"<font color=\"blue\">".$person."</font> in <font color=\"red\">".$time."</font> says that <b>".$msg."</b><br>"."\n");
for ($i =0;$i<$tot;++$i){
if ($i>50) break;
fwrite($fp,$oldmsg[$i]);
}
}
?>
<TABLE width="100%" border="0" cellspacing="0" cellpadding="0">
<tr align="left" bgcolor="#666666">
<td height="20">
</td></tr>
<tr bgcolor="#FFCC66">
<td width="1" height="4" ></td>
</tr>
</TABLE>
<table width="100%" border=0 cellspacing=0 cellpadding=0 bgcolor="#EFEFEF">
<tr bgcolor="#666666">
<td align="left">
<table width="100%" height="500" boder=0 cellspacing=0 cellpadding=0 bgcolor="#EFEFEF">
<tr align="left">
<td valign="top">
<font size="-1" color="#666666">
<table width = "100%" border = "0">
<tr>
<form action="_a.php" method = "post">
<td align="left">
<font size="-1">Name:</font>
<input type="text" name="person" size="12" maxlength="80" value="<?php echo $person;?>">
<br>
<font size="-1"></font>
<textarea type="textarea" name="message" rows="9" cols="150" size = 100></textarea>
<input type="submit" value="Say">
</td>
</form>
</tr>
</table>
</font>
</td>
</tr>
</tr>
</table>
</td>
</tr>
</table>
</body>
</html>
_b.php
<html>
<head>
<title>
Chat
</title>
</head>
<META HTTP-EQUIV=Refresh CONTENT="5; URL=_b.php">
<body bgcolor="#EFEFEF">
<?php
$handle=fopen("msg.txt","r");
//$oldmsg = array();
while ($content = fgets($handle)){
//$oldmsg[] = $content;
//++$tot;
echo $content;
}
?>
</body>
</html>
<html>
<head><Title>
online chart
</title></head>
<!-- frames -->
<frameset rows="70%,*" BORDER="0">
<frame name="top" src="_b.php" marginwidth="0" marginheight="0" scrolling="yes" FRAMEBORDER="NO" noresize>
<frame name="bottom" src="_a.php" marginwidth="0" marginheight="0" scrolling="no" frameborder="no" noresize>
</frameset>
<body>
</body>
</html>
_a.php
<html>
<title>
Chart
</title>
<body TOPMARGIN=0 LEFTMARGIN=0 MARGINWIDTH=0 MARGINHEIGHT=0 >
<?php
$person = @$_POST[person];
$msg = @$_POST[message];
if ($person!="" && $msg!=""){
$handle = fopen("msg.txt","r");
$tot = 0;
$oldmsg = array();
while ($content = fgets($handle)){
$oldmsg[] = $content;
++$tot;
}
fclose($handle);
unlink("msg.txt");
$fp = fopen("msg.txt","a+");
$time = date("h:i");
fwrite($fp,"<font color=\"blue\">".$person."</font> in <font color=\"red\">".$time."</font> says that <b>".$msg."</b><br>"."\n");
for ($i =0;$i<$tot;++$i){
if ($i>50) break;
fwrite($fp,$oldmsg[$i]);
}
}
?>
<TABLE width="100%" border="0" cellspacing="0" cellpadding="0">
<tr align="left" bgcolor="#666666">
<td height="20">
</td></tr>
<tr bgcolor="#FFCC66">
<td width="1" height="4" ></td>
</tr>
</TABLE>
<table width="100%" border=0 cellspacing=0 cellpadding=0 bgcolor="#EFEFEF">
<tr bgcolor="#666666">
<td align="left">
<table width="100%" height="500" boder=0 cellspacing=0 cellpadding=0 bgcolor="#EFEFEF">
<tr align="left">
<td valign="top">
<font size="-1" color="#666666">
<table width = "100%" border = "0">
<tr>
<form action="_a.php" method = "post">
<td align="left">
<font size="-1">Name:</font>
<input type="text" name="person" size="12" maxlength="80" value="<?php echo $person;?>">
<br>
<font size="-1"></font>
<textarea type="textarea" name="message" rows="9" cols="150" size = 100></textarea>
<input type="submit" value="Say">
</td>
</form>
</tr>
</table>
</font>
</td>
</tr>
</tr>
</table>
</td>
</tr>
</table>
</body>
</html>
_b.php
<html>
<head>
<title>
Chat
</title>
</head>
<META HTTP-EQUIV=Refresh CONTENT="5; URL=_b.php">
<body bgcolor="#EFEFEF">
<?php
$handle=fopen("msg.txt","r");
//$oldmsg = array();
while ($content = fgets($handle)){
//$oldmsg[] = $content;
//++$tot;
echo $content;
}
?>
</body>
</html>
Tuesday, 5 June 2012
sky-shell-exec
Software engineering like a handcraft.
Just add on something, but not delete something.
Just add on something, but not delete something.
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